An Exhibition, created by an artistic-architectonic collective, deals with the white plastic phenomenon.
White plastic represents a tool for achieving simple, effective and at the same time trivial result when creating visualizations in the virtual environment of rendering software.
In this rendering software, each material has its physical attributes set to imitate real material – for white plastic, it is a white plastic material with colourful and reflective parameters R220 G 220 B 220, fresnel IOR 2.0, and reflection glossiness 1.0.
The exhibition perceives the white plastic phenomenon as a symbol for material uniformity and sterility – whether it is in the virtual space or in the real world.
Edmonds hole allowed access to the hidden world inside.
My contribution consisted of an installation and a Illustrated book about Edmond, who tries to measure the world and describe it in a map. ~ Excerpt from the book:
These holes, his unique addition, would even come to be known as “Edmond Holes.” But not only that.
We were actually already living on the inside of the Hollow Earth, looking up at the universe, which itself was just an illusion created by a strange solar mechanism.
The stars were just dots on many transparent spheres, surrounding our existence. But little Edmond knew, that there was much deeper to dig.