Unity Projects
Education and skills

  • Master degree in Architecture at Academy of Fine Arts, Prague

  • Master degree in Fine Art at Academy of Applied arts, Prague

  • Exchange semester at Zurcher Hochschule der Kunste - interaction and game design

    I am experienced in 3D modelling in 3Ds MAX, rendering in Vray and mostly visual work in Unity (working with materials, lights, setting up the environment, importing models etc...). I have a limited knowledge of scripting in Unity - I mostly edit downloaded scripts to adjust them to my needs. I have a sufficient knowledge in Adobe Photoshop, Illustrator, Indesign and After Effects. I can also do some sketches on graphical tablets as well as in hand.
  • About my projects
    I am young architect and artist with big interest for gaming industry.

    I am presenting here my own projects, which I did mostly by myself, however I also used few downloadable assets, mostly from Unity Store. I am focusing generally on visual side of my works.
    Hybrids Against Theodolite
    Ready to download
    Original environment:



    DOWNLOAD
    link: Download *.PDF 28,03 MB
    A book, written and published for the performance. Adds another layer of possible experience.
    Hybrids Against Theodolite
    Hybrids Against Theodolite is a site specific project, where I used unity engine to make a realistic copy of an axisting villa in Prague. Visitor can therefore move not only physically, but also virtually around the very same space. I have made the model all by myself, with all the original textures to immitate the original environment as much as I could.

    Walktrough:



    DOWNLOAD
    link: Download *.exe 388,2 MB
    Unity build, with 1 minute loop for every scene, takes 5 minutes to go trough all the stages.
    Original space with performer, reading a book:



    Screenshot:

    Original space:



    Screenshot:

    The Planet Of Crimson Clouds
    Ready to download
    Screenshots:





    The Planet Of Crimson Clouds
    Project about city of Prague, where player can visit well known existing places and experience them in whole different way. Unfortunately only in Czech language.

    Walktrough



    DOWNLOAD
    link: Download *.exe 1,79 GB
    4 levels, average playtime around 30 minutes. Czech language only.
    Gamebook



    Gamebook:

    The limits of observation
    Screenshots



    The limits of observation
    Virtual reality app, made for art exibition, based on the idea of Panopticon.

    Walktrough



    The limits of observation
    Screenshots




    The limits of observation
    An experimental Unity App, dealing with unrealised art and architecture projects, among which the visitor can freely roam.

    Walktrough



    The Farewell gallery
    Screenshots













    The Farewell Gallery
    A work in progress, for an art gallery, which is located on a graveyard. A cooperation with different artists who already had an exhibition in real gallery, now transforming their previous existing exhibition to virtual world.

    Walktrough 1



    Walktrough 2



    Walktrough 3



    Walktrough 4



    Vizualizations
    3D Vizualizations

















    Architecture vizualizations

    Vizualizations of architecture, fashion, design, or for fine art purposes.
    Illustrations
    Illustrationss






    Illustrations

    Various illustrations on graphic tablet as well as in hand.
    Contact
    I will be happy to hear from you.

    Email me on:
    Or visit vojtechrada.com.